Now, I actually think that this mythology can be helpful, as we can build on aspects of it that we hold dear with a modern perspective and lessons learned over many more decades of the "American Experiment." And I'm definitely not looking to hinder the holiday vibes of anyone who wants to take the opportunity on this one Thursday every year to appreciate their blessings. Unfortunately, it seems that another tradition has developed among many Americans, in which any attempt to place the story of the holiday within an honest historical framework is treated as a challenge to America's core values (about which we also seem to agree less and less by the day).
And yeah, it's weird that the holiday's most enduring symbol is the turkey, whose role in the festivities is to become the main course.
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| Lincoln was also the first president to pardon a turkey, a tradition that was later ramped up by Reagan and enshrined as an official presidential act by Bush the elder. This image (swiped from Roadside America) shows a monument to Jack, the bird spared by Lincoln in 1863. I could really get behind a holiday that was all about pardoning turkeys... |
Despite the fact that I'll probably never be able to unlearn the things that force me to see Thanksgiving as a nuanced American holiday (not that I'd want to unlearn pretty much anything) rather than a controversy-free celebration of how God has Blessed America, I'll probably always have a soft spot for a lot of the day's traditional imagery. This can almost certainly be traced, at least in part, to a specific memory from 1982 when...fresh off of Halloween and apparently of the belief that every holiday should be a reason to cosplay at school...I decided to attend kindergarten dressed as a "Thanksgiving Pilgrim."
Hit Die: d12
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| Sadly, no, I don't still have this outfit. |
(And speaking of being thankful, I should be forever grateful for having a family that indulged my ridiculous wishes enough to help me put together things like this costume...)
In a way, I guess it is sort of a shame that I can no longer have a blind appreciation for what I represented in that outfit. But...I also guess that's an inevitable result of being open to changing one's opinion as new information and perspectives are encountered. I'm good with that.
Now, to shake off the seriousness and potentially invalidate anything of value that I managed to articulate, here's a silly RPG class:
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The Pilgrim
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| Image source |
Alignment: A Pilgrim must be of lawful alignment.
Proficiencies
Weapons: Simple weapons, firearms
Proficiencies
Weapons: Simple weapons, firearms
Armor: Light armor
Saving Throws: Constitution, Wisdom
Skills: Religion (INT), Survival (WIS)
Borne on the Mayflower
At 1st level, you gain advantage on all checks related to seafaring.
Saving Throws: Constitution, Wisdom
Skills: Religion (INT), Survival (WIS)
Borne on the Mayflower
At 1st level, you gain advantage on all checks related to seafaring.
"By God's visitation, reigned a wonderful plague..."
Also at 1st level, you gain advantage on all rolls to resist disease.
Signature Smoothbore
Signature Smoothbore
Beginning at 2nd level, you get a +3 expertise bonus and +1 to damage rolls when firing a musket or blunderbuss.
Blessed
Starting at 3rd level, whenever you roll a 1 on a d20, you may choose to reroll that die. You must use the result of the reroll.
Starting at 3rd level, whenever you roll a 1 on a d20, you may choose to reroll that die. You must use the result of the reroll.
Ability Score Increase
When you reach 4th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1.
Damn the Heretics and Horrors
At 5th level, you gain an enhanced ability to thwart the will of those who oppose your God. This works as a Cleric's turn undead ability that affects not only undead creatures, but also creatures of any Witch or Warlock class. You may use a cross or Bible as a holy symbol. (As an action, you present your holy symbol and speak a prayer censuring your enemies. Each undead, Witch, and Warlock that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.)
When you reach 4th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1.
Damn the Heretics and Horrors
At 5th level, you gain an enhanced ability to thwart the will of those who oppose your God. This works as a Cleric's turn undead ability that affects not only undead creatures, but also creatures of any Witch or Warlock class. You may use a cross or Bible as a holy symbol. (As an action, you present your holy symbol and speak a prayer censuring your enemies. Each undead, Witch, and Warlock that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.)
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